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Overrun

Sorcery
Creatures you control get +3/+3 and gain trample until end of turn.
Nature doesn't walk.
© Wizards of the Coast
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NORMAL
FOIL
34
N/A
26
77
29
N/A
30
183
26
70
28
256
30
N/A
26
N/A
75
N/A
28
N/A
25
N/A
28
52
35
N/A
26
N/A
31
N/A
34
N/A